Engels | Paperback | 9780672313615 | 1000 pagina's
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On list: 👨💻 Programming books
On list: Exclude from reading
1970-01-01: Acquired
Bestselling author LaMothe takes game programmers to the next level of programming, teaching latest techniques and tools: DirectX, 3D acceleration, Artificial Intelligence and explains, in detail, 3D algorithms including texture mapping, and lighting. CD contains source code and executable for quake-level engine and all the source code and executables for the C/C++ demos and examples in the book.